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Resident Evil 7 Biohazard
Maps
Testing Area
Barn
Barn - Testing Area 1F
(Resident Evil 7 Biohazard)
This place is linked to the following locations:
Wooden Corridor
,
Barn Upper Walkway
,
Elevator Corridor
,
Platform
.
Location
Testing Area
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Contents
All modes
Easy
Normal
Madhouse
3 Molded
Easy
Wandering around in the western half of the room.
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3 Molded
Normal
Wandering around in the western half of the room.
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1 Molded
Madhouse
Wandering around in the western half of the room.
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2 Molded (Crawler)
Madhouse
Crawling around in the western half of the room.
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1 × Herb
Easy
Inside the raised flower bed next to the hay bales in the north west alcove of the western half of the room.
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1 × Herb
Normal
Inside the raised flower bed next to the hay bales in the north west alcove of the western half of the room.
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Handgun Ammo (1×10)
Madhouse
Inside the raised flower bed next to the hay bales in the north west alcove of the western half of the room.
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Shotgun Shells (1×3)
Easy
On the ground amongst the hay bales on the west side of the western half of the room.
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Shotgun Shells (1×3)
Normal
On the ground amongst the hay bales on the west side of the western half of the room.
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Neuro Rounds (1×1)
Madhouse
On the ground amongst the hay bales on the west side of the western half of the room.
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44 MAG Ammo (1×2)
Easy
On the ground amongst the hay bales in the south east corner of the western half of the room.
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44 MAG Ammo (1×2)
Normal
On the ground amongst the hay bales in the south east corner of the western half of the room.
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1 × Gunpowder
Easy
On the metal shelves next to the stairs in the western half of the room.
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1 × Gunpowder
Normal
On the metal shelves next to the stairs in the western half of the room.
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1 × Chem Fluid
Madhouse
On the metal shelves next to the stairs in the western half of the room.
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Burner Fuel (1×50)
Madhouse
On the ground amongst the hay bales in the south east corner of the western half of the room.
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Mr Everywhere
Easy
On one of the southern posts of the central cattle grid. Can be easily spotted from the upper walkway.
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Mr Everywhere
Normal
On one of the southern posts of the central cattle grid. Can be easily spotted from the upper walkway.
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Mr Everywhere
Madhouse
On one of the southern posts of the central cattle grid. Can be easily spotted from the upper walkway.
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1 × Separating Agent
Madhouse
On the metal shelves in the south west corner of the eastern half of the room.
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1 × Herb
Madhouse
Inside a trough in the north west corner of the eastern half of the room.
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Burner Fuel (1×30)
Easy
Inside the breakable crate in the south west corner of the eastern half of the room.
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Handgun Ammo (1×5)
Normal
Inside the breakable crate in the south west corner of the eastern half of the room.
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Shotgun Shells (1×2)
Madhouse
Inside the breakable crate in the south west corner of the eastern half of the room.
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Burner Fuel (1×30)
Easy
Inside the breakable crate in the north east corner of the eastern half of the room.
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1 × First Aid Med
Normal
Inside the breakable crate in the north east corner of the eastern half of the room.
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1 Molded (Fat)
Easy
Emerges from the eastern enclosed section of the barn after inserting the
Battery
into the power control panel.
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1 Molded (Fat)
Normal
Emerges from the eastern enclosed section of the barn after inserting the
Battery
into the power control panel.
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2 Molded (Fat)
Madhouse
Emerges from the eastern enclosed section of the barn after inserting the
Battery
into the power control panel.
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There are no contents to show for this mode. The following modes are applicable:
Easy
Normal
Madhouse