Zombie (Resident Evil Zero)

Image of Zombie
The zombie is the most common enemy in the game, the poor passengers of the train and the Umbrella staff of the Training Facility, who became infected with the T-Virus.

There are many different types of zombie in the game, normal passengers on the train, Umbrella special forces, and many others.

The zombie is an easy enemy, as long as they're in small numbers. The Handgun is enough to keep them at bay. It's possible to decapitate one or many zombies with a single shotgun blast, simply aim up when they come into grabbing range, and fire.

Location

  • Image of Passenger Car 2 - Train 1F

    Passenger Car 2 - Train 1F

    Easy Mode

    3 Zombies - Appear during the cut scene when you first enter.

    2 Zombies - Appear here the second time you enter this location.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    4 Zombies - Appear here once you have to apply the emergency brake to stop the train

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  • Image of Passenger Car 2 - Train 1F

    Passenger Car 2 - Train 1F

    Normal Mode

    3 Zombies - Appear during the cut scene when you first enter.

    2 Zombies - Appear here the second time you enter this location.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    4 Zombies - Appear here once you have to apply the emergency brake to stop the train

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  • Image of Passenger Car 2 - Train 1F

    Passenger Car 2 - Train 1F

    Hard Mode

    3 Zombies - Appear during the cut scene when you first enter.

    2 Zombies - Appear here the second time you enter this location.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    4 Zombies - Appear here once you have to apply the emergency brake to stop the train

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  • Image of Passenger Car 1 - Train 1F

    Passenger Car 1 - Train 1F

    Easy Mode

    1 Zombie - Emerges from one of the seats as you pass after acquiring the Dining Car Key.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    1 Zombie - Appears here once you have to apply the emergency brake to stop the train.

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  • Image of Passenger Car 1 - Train 1F

    Passenger Car 1 - Train 1F

    Normal Mode

    1 Zombie - Emerges from one of the seats as you pass after acquiring the Dining Car Key.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    1 Zombie - Appears here once you have to apply the emergency brake to stop the train.

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  • Image of Passenger Car 1 - Train 1F

    Passenger Car 1 - Train 1F

    Hard Mode

    1 Zombie - Emerges from one of the seats as you pass after acquiring the Dining Car Key.

    1 Zombie - Emerges from one of the seats as you pass after exploring the Restaurant Car.

    2 Zombies - Emerge from their seats as you pass after acquiring the Hookshot.

    1 Zombie - Appears here once you have to apply the emergency brake to stop the train.

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  • Image of Cabin 102 - Train 2F

    Cabin 102 - Train 2F

    Easy Mode

    1 Zombie - Standing in the middle of the room.

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  • Image of Cabin 102 - Train 2F

    Cabin 102 - Train 2F

    Normal Mode

    1 Zombie - Standing in the middle of the room.

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  • Image of Cabin 102 - Train 2F

    Cabin 102 - Train 2F

    Hard Mode

    1 Zombie - Standing in the middle of the room.

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  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Easy Mode

    2 Zombies - Appear here after acquiring the Ice Pick.

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  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Normal Mode

    2 Zombies - Appear here after acquiring the Ice Pick.

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  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Hard Mode

    2 Zombies - Appear here after acquiring the Ice Pick.

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  • Image of Dining Car - Train 1F

    Dining Car - Train 1F

    Easy Mode

    1 Zombie - Bursts from the large refrigerator as you pass, once you've explored the Freight Car.

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  • Image of Dining Car - Train 1F

    Dining Car - Train 1F

    Normal Mode

    1 Zombie - Bursts from the large refrigerator as you pass, once you've explored the Freight Car.

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  • Image of Dining Car - Train 1F

    Dining Car - Train 1F

    Hard Mode

    1 Zombie - Bursts from the large refrigerator as you pass, once you've explored the Freight Car.

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  • Image of Officer's Car - Train 1F

    Officer's Car - Train 1F

    Easy Mode

    1 Zombie - Appears once you have to apply the emergency brake to stop the train.

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  • Image of Officer's Car - Train 1F

    Officer's Car - Train 1F

    Normal Mode

    1 Zombie - Appears once you have to apply the emergency brake to stop the train.

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  • Image of Officer's Car - Train 1F

    Officer's Car - Train 1F

    Hard Mode

    1 Zombie - Appears once you have to apply the emergency brake to stop the train.

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  • Image of Engine Carriage - Train 1F

    Engine Carriage - Train 1F

    Easy Mode

    2 Zombies - These are the two umbrella special forces men that were attacked by leeches. They get up once you have to activate the emergency brake.

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  • Image of Engine Carriage - Train 1F

    Engine Carriage - Train 1F

    Normal Mode

    2 Zombies - These are the two umbrella special forces men that were attacked by leeches. They get up once you have to activate the emergency brake.

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  • Image of Engine Carriage - Train 1F

    Engine Carriage - Train 1F

    Hard Mode

    2 Zombies - These are the two umbrella special forces men that were attacked by leeches. They get up once you have to activate the emergency brake.

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  • Image of Train Passage - Training Facility B1

    Train Passage - Training Facility B1

    Easy Mode

    4 Zombies - Emerge from the fire surrounding the wrecked train.

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  • Image of Train Passage - Training Facility B1

    Train Passage - Training Facility B1

    Normal Mode

    4 Zombies - Emerge from the fire surrounding the wrecked train.

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  • Image of Train Passage - Training Facility B1

    Train Passage - Training Facility B1

    Hard Mode

    4 Zombies - Emerge from the fire surrounding the wrecked train.

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  • Image of Art Corridor - Training Facility 2F

    Art Corridor - Training Facility 2F

    Easy Mode

    2 Zombies - Wandering around.

    1 Zombie - Appears after exploring the Clock Room.

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  • Image of Art Corridor - Training Facility 2F

    Art Corridor - Training Facility 2F

    Normal Mode

    2 Zombies - Wandering around.

    1 Zombie - Appears after exploring the Clock Room.

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  • Image of Art Corridor - Training Facility 2F

    Art Corridor - Training Facility 2F

    Hard Mode

    2 Zombies - Wandering around.

    1 Zombie - Appears after exploring the Clock Room.

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  • Image of Dining Room - Training Facility 1F

    Dining Room - Training Facility 1F

    Easy Mode

    2 Zombies - Wandering around.

    2 Zombies - Appear here after acquiring the Fire Key.

    1 Zombie - The dead body in the north west corner of the room comes to life when you have to go save Rebecca from the basement.

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  • Image of Dining Room - Training Facility 1F

    Dining Room - Training Facility 1F

    Normal Mode

    2 Zombies - Wandering around.

    2 Zombies - Appear here after acquiring the Fire Key.

    1 Zombie - The dead body in the north west corner of the room comes to life when you have to go save Rebecca from the basement.

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  • Image of Dining Room - Training Facility 1F

    Dining Room - Training Facility 1F

    Hard Mode

    2 Zombies - Wandering around.

    2 Zombies - Appear here after acquiring the Fire Key.

    1 Zombie - The dead body in the north west corner of the room comes to life when you have to go save Rebecca from the basement.

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  • Image of Storage Room - Training Facility 1F

    Storage Room - Training Facility 1F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Storage Room - Training Facility 1F

    Storage Room - Training Facility 1F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Storage Room - Training Facility 1F

    Storage Room - Training Facility 1F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Outside Balcony - Training Facility 2F

    Outside Balcony - Training Facility 2F

    Easy Mode

    4 Zombies - Wandering around.

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  • Image of Outside Balcony - Training Facility 2F

    Outside Balcony - Training Facility 2F

    Normal Mode

    4 Zombies - Wandering around.

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  • Image of Outside Balcony - Training Facility 2F

    Outside Balcony - Training Facility 2F

    Hard Mode

    4 Zombies - Wandering around.

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  • Image of Small Library - Training Facility 2F

    Small Library - Training Facility 2F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Small Library - Training Facility 2F

    Small Library - Training Facility 2F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Small Library - Training Facility 2F

    Small Library - Training Facility 2F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Private Study Room - Training Facility 2F

    Private Study Room - Training Facility 2F

    Easy Mode

    4 Zombies - Wandering around.

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  • Image of Private Study Room - Training Facility 2F

    Private Study Room - Training Facility 2F

    Normal Mode

    4 Zombies - Wandering around.

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  • Image of Private Study Room - Training Facility 2F

    Private Study Room - Training Facility 2F

    Hard Mode

    4 Zombies - Wandering around.

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  • Image of Projection Room - Training Facility 1F

    Projection Room - Training Facility 1F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Projection Room - Training Facility 1F

    Projection Room - Training Facility 1F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Projection Room - Training Facility 1F

    Projection Room - Training Facility 1F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Private Corridor - Training Facility 2F

    Private Corridor - Training Facility 2F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Private Corridor - Training Facility 2F

    Private Corridor - Training Facility 2F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Private Corridor - Training Facility 2F

    Private Corridor - Training Facility 2F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Medicine Room - Training Facility 2F

    Medicine Room - Training Facility 2F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Medicine Room - Training Facility 2F

    Medicine Room - Training Facility 2F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Medicine Room - Training Facility 2F

    Medicine Room - Training Facility 2F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Monitor Room - Facility Basement B1

    Monitor Room - Facility Basement B1

    Easy Mode

    2 Zombies - One is wandering around, the other is playing dead on the floor.

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  • Image of Monitor Room - Facility Basement B1

    Monitor Room - Facility Basement B1

    Normal Mode

    2 Zombies - One is wandering around, the other is playing dead on the floor.

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  • Image of Monitor Room - Facility Basement B1

    Monitor Room - Facility Basement B1

    Hard Mode

    2 Zombies - One is wandering around, the other is playing dead on the floor.

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  • Image of Bunk Room B - Facility Basement B2

    Bunk Room B - Facility Basement B2

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Bunk Room B - Facility Basement B2

    Bunk Room B - Facility Basement B2

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Bunk Room B - Facility Basement B2

    Bunk Room B - Facility Basement B2

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Maintenance Room - Training Facility 2F

    Maintenance Room - Training Facility 2F

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Maintenance Room - Training Facility 2F

    Maintenance Room - Training Facility 2F

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Maintenance Room - Training Facility 2F

    Maintenance Room - Training Facility 2F

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of Leech Laboratory - Laboratory B1

    Leech Laboratory - Laboratory B1

    Easy Mode

    1 Zombie - Playing dead on the floor.

    2 Zombies - The dead bodies in the room will rise up once the gas chamber has been vented of the poisonous gas (using the Sterilizing Agent) and the door to the chamber has been opened.

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  • Image of Leech Laboratory - Laboratory B1

    Leech Laboratory - Laboratory B1

    Normal Mode

    1 Zombie - Playing dead on the floor.

    2 Zombies - The dead bodies in the room will rise up once the gas chamber has been vented of the poisonous gas (using the Sterilizing Agent) and the door to the chamber has been opened.

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  • Image of Leech Laboratory - Laboratory B1

    Leech Laboratory - Laboratory B1

    Hard Mode

    1 Zombie - Playing dead on the floor.

    2 Zombies - The dead bodies in the room will rise up once the gas chamber has been vented of the poisonous gas (using the Sterilizing Agent) and the door to the chamber has been opened.

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  • Image of Operating Room - Laboratory B1

    Operating Room - Laboratory B1

    Easy Mode

    2 Zombies - Wandering around.

    1 Zombie - The dead body opposite the door will come to life once you have created the Stripping Agent.

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  • Image of Operating Room - Laboratory B1

    Operating Room - Laboratory B1

    Normal Mode

    2 Zombies - Wandering around.

    1 Zombie - The dead body opposite the door will come to life once you have created the Stripping Agent.

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  • Image of Operating Room - Laboratory B1

    Operating Room - Laboratory B1

    Hard Mode

    2 Zombies - Wandering around.

    1 Zombie - The dead body opposite the door will come to life once you have created the Stripping Agent.

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  • Image of Reference Room - Laboratory B2

    Reference Room - Laboratory B2

    Easy Mode

    1 Zombie - The dead body on the south side of the room comes to life after you have acquired the Stripping Agent.

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  • Image of Reference Room - Laboratory B2

    Reference Room - Laboratory B2

    Normal Mode

    1 Zombie - The dead body on the south side of the room comes to life after you have acquired the Stripping Agent.

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  • Image of Reference Room - Laboratory B2

    Reference Room - Laboratory B2

    Hard Mode

    1 Zombie - The dead body on the south side of the room comes to life after you have acquired the Stripping Agent.

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  • Image of Marcus's Private Room - Laboratory B2

    Marcus's Private Room - Laboratory B2

    Easy Mode

    2 Zombies - One is wandering around, the other is slumped on the floor and will rise up shortly after entering.

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  • Image of Marcus's Private Room - Laboratory B2

    Marcus's Private Room - Laboratory B2

    Normal Mode

    2 Zombies - One is wandering around, the other is slumped on the floor and will rise up shortly after entering.

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  • Image of Marcus's Private Room - Laboratory B2

    Marcus's Private Room - Laboratory B2

    Hard Mode

    2 Zombies - One is wandering around, the other is slumped on the floor and will rise up shortly after entering.

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  • Image of Morgue - Laboratory B1

    Morgue - Laboratory B1

    Easy Mode

    2 Zombies - One is playing dead, the other is crawling around.

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  • Image of Morgue - Laboratory B1

    Morgue - Laboratory B1

    Normal Mode

    2 Zombies - One is playing dead, the other is crawling around.

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  • Image of Morgue - Laboratory B1

    Morgue - Laboratory B1

    Hard Mode

    2 Zombies - One is playing dead, the other is crawling around.

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  • Image of Air Regulator Room - Treatment Plant B6

    Air Regulator Room - Treatment Plant B6

    Easy Mode

    3 Zombies - Wandering around.

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  • Image of Air Regulator Room - Treatment Plant B6

    Air Regulator Room - Treatment Plant B6

    Normal Mode

    3 Zombies - Wandering around.

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  • Image of Air Regulator Room - Treatment Plant B6

    Air Regulator Room - Treatment Plant B6

    Hard Mode

    3 Zombies - Wandering around.

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  • Image of Rec Room - Treatment Plant B6

    Rec Room - Treatment Plant B6

    Easy Mode

    1 Zombie - Wandering around.

    2 Zombies - Appear here after switching the floodgates.

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  • Image of Rec Room - Treatment Plant B6

    Rec Room - Treatment Plant B6

    Normal Mode

    1 Zombie - Wandering around.

    2 Zombies - Appear here after switching the floodgates.

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  • Image of Rec Room - Treatment Plant B6

    Rec Room - Treatment Plant B6

    Hard Mode

    1 Zombie - Wandering around.

    2 Zombies - Appear here after switching the floodgates.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Easy Mode

    3 Zombies - Appear after reuniting with Billy.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Normal Mode

    3 Zombies - Appear after reuniting with Billy.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Hard Mode

    3 Zombies - Appear after reuniting with Billy.

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  • Image of Generator Room - Treatment Plant B6

    Generator Room - Treatment Plant B6

    Easy Mode

    6 Zombies - Five of them are wandering around, the other is playing dead in the south east corner of the room.

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  • Image of Generator Room - Treatment Plant B6

    Generator Room - Treatment Plant B6

    Normal Mode

    6 Zombies - Five of them are wandering around, the other is playing dead in the south east corner of the room.

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  • Image of Generator Room - Treatment Plant B6

    Generator Room - Treatment Plant B6

    Hard Mode

    6 Zombies - Five of them are wandering around, the other is playing dead in the south east corner of the room.

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  • Image of Generator Room 2F - Treatment Plant B5

    Generator Room 2F - Treatment Plant B5

    Easy Mode

    1 Zombie - Wandering around.

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  • Image of Generator Room 2F - Treatment Plant B5

    Generator Room 2F - Treatment Plant B5

    Normal Mode

    1 Zombie - Wandering around.

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  • Image of Generator Room 2F - Treatment Plant B5

    Generator Room 2F - Treatment Plant B5

    Hard Mode

    1 Zombie - Wandering around.

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  • Image of Cargo Control Room - Treatment Plant B7

    Cargo Control Room - Treatment Plant B7

    Easy Mode

    3 Zombies - Wandering around.

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  • Image of Cargo Control Room - Treatment Plant B7

    Cargo Control Room - Treatment Plant B7

    Normal Mode

    3 Zombies - Wandering around.

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  • Image of Cargo Control Room - Treatment Plant B7

    Cargo Control Room - Treatment Plant B7

    Hard Mode

    3 Zombies - Wandering around.

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  • Image of Engine Room - Treatment Plant B9

    Engine Room - Treatment Plant B9

    Easy Mode

    2 Zombies - Wandering around.

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  • Image of Engine Room - Treatment Plant B9

    Engine Room - Treatment Plant B9

    Normal Mode

    2 Zombies - Wandering around.

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  • Image of Engine Room - Treatment Plant B9

    Engine Room - Treatment Plant B9

    Hard Mode

    2 Zombies - Wandering around.

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  • Image of B6 Walkway - Treatment Plant B6

    B6 Walkway - Treatment Plant B6

    Easy Mode

    2 Zombies - Appear here after switching the floodgates.

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  • Image of B6 Walkway - Treatment Plant B6

    B6 Walkway - Treatment Plant B6

    Normal Mode

    2 Zombies - Appear here after switching the floodgates.

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  • Image of B6 Walkway - Treatment Plant B6

    B6 Walkway - Treatment Plant B6

    Hard Mode

    2 Zombies - Appear here after switching the floodgates.

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  • There are no locations to show for this mode. The following modes are applicable: