Zombie (Resident Evil Code: Veronica)

Image of Zombie
The zombie is the most common enemy in the game, the prison staff and the construction workers of the Rockfort Facility who became infected after the island was bombed and the T-Virus spread. But it doesn't stop there, somehow the workers and scientists at the Antarctic Facility also received the same fate.

The zombie is an easy enemy, as long as they're in small numbers. The Handgun is usually enough to keep them at bay. It's possible to decapitate one or many zombies with a single shotgun blast, simply aim up when they come into grabbing range, and fire.

Location

  • Image of Graveyard - Prison 1F

    Graveyard - Prison 1F

    5 Zombies - Emerge from the ground and from the truck after it explodes.

    ∞ Zombies - 3 zombies will continue to spawn here each time you return to this area. The re-spawn will trigger when you have travelled a certain distance from this location.

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  • Image of Barracks - Prison 1F

    Barracks - Prison 1F

    3 Zombies - Wandering around.

    1 Zombie - Appears here after exploring the Barracks Bunkhouse.

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  • Image of Barracks Bunkhouse - Prison 1F

    Barracks Bunkhouse - Prison 1F

    3 Zombies - Come after you if you examine the shelf next to the window.

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  • Image of Execution Yard - Prison 1F

    Execution Yard - Prison 1F

    2 Zombies - Inside the fenced area.

    3 Zombies - Wandering around.

    2 Zombies - Behind the metal shutter. You need to restore the power in the Computer Room before you can open the shutter.

    4 Zombies - Appear here after acquiring the Eagle Plate. Two of these zombies are behind the area you use the plate to unlock.

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  • Image of Yard - Prison 1F

    Yard - Prison 1F

    2 Zombies - Appear here after acquiring the Extinguisher.

    ∞ Zombies - 3 zombies will continue to spawn here each time you return to this area after using the Extinguisher. The re-spawn will trigger when you have travelled a certain distance from this location.

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  • Image of Security Corridor - Prison 1F

    Security Corridor - Prison 1F

    3 Zombies - Burst through the windows after acquiring the Special Alloy Emblem, unless the security has been activated and the metal window shutters have been lowered.

    2 Zombies - Appear here after exploring the Private Residence.

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  • Image of Torture Chamber - Prison B1

    Torture Chamber - Prison B1

    3 Zombies - Wandering around.

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  • Image of Statue Room - Prison B1

    Statue Room - Prison B1

    1 Zombie - Emerges from the Iron Maiden that was on the reverse side of the statue.

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  • Image of Clinic - Prison 1F

    Clinic - Prison 1F

    1 Zombie - Wakes up from the bed after you have explored the Cremetorium.

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  • Image of Cremetorium - Prison 1F

    Cremetorium - Prison 1F

    4 Zombies - Wandering around.

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  • Image of Prison Backyard - Prison 1F

    Prison Backyard - Prison 1F

    2 Zombies - Wandering around.

    3 Zombies - Appear here after acquiring the Piano Roll.

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  • Image of Back Courtyard - Military Training Facility 1F

    Back Courtyard - Military Training Facility 1F

    1 Zombie - Appears here when you are playing as Chris. Playing dead on the ground near the fence.

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  • Image of Elevator Corridor - Military Training Facility 1F

    Elevator Corridor - Military Training Facility 1F

    2 Zombies - Wandering around.

    2 Zombies - Appear here after acquiring the Skeleton Picture.

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  • Image of Front Office - Military Training Facility 1F

    Front Office - Military Training Facility 1F

    3 Zombies - Two are wandering around, the other is lying dead on the floor near the door.

    3 Zombies - Appear here when you are playing as Chris.

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  • Image of Garage - Military Training Facility 1F

    Garage - Military Training Facility 1F

    3 Zombies - Appear here when you are playing as Chris.

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  • Image of Locker Room - Military Training Facility 1F

    Locker Room - Military Training Facility 1F

    4 Zombies - Wandering around.

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  • Image of Swimming Pool - Military Training Facility 1F

    Swimming Pool - Military Training Facility 1F

    2 Zombies - One is inside the sauna and the other is next to the pool.

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  • Image of Command Center - Military Training Facility 2F

    Command Center - Military Training Facility 2F

    2 Zombies - Wake up and attack after viewing the security monitor.

    2 Zombies - Appear here after acquiring the Door Knob.

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  • Image of Observation Room - Military Training Facility 2F

    Observation Room - Military Training Facility 2F

    3 Zombies - Appear here when you are playing as Chris.

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  • Image of Basement Storehouse - Military Training Facility B1

    Basement Storehouse - Military Training Facility B1

    4 Zombies - Two of these are standing behind the metal shutter.

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  • Image of Boiler Room - Military Training Facility B1

    Boiler Room - Military Training Facility B1

    4 Zombies - Wandering around.

    4 Zombies - Appear here when you are playing as Chris.

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  • Image of Weapon Repair Shop - Military Training Facility B1

    Weapon Repair Shop - Military Training Facility B1

    3 Zombies - Wandering around.

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  • Image of Passage - Passage

    Passage - Passage

    4 Zombies - Wandering around.

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  • Image of Palace Corridor - Palace 1F

    Palace Corridor - Palace 1F

    4 Zombies - Wandering around.

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  • Image of Palace Hall - Palace 1F

    Palace Hall - Palace 1F

    4 Zombies - Appear here after acquiring the Gold Key.

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  • Image of Check-in Area - Airport 1F

    Check-in Area - Airport 1F

    3 Zombies - Wandering around.

    3 Zombies - Appear here after the self-destruct system has been activated.

    3 Zombies - Appear here when you are playing as Chris.

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  • Image of Cargo Bay - Airport 1F

    Cargo Bay - Airport 1F

    5 Zombies - On the cargo lift. To raise it, you need to use the control panel in the upper area to move the storage create in order to activate the cargo lift switch.

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  • Image of Iron Walkway - Military Training Facility B1

    Iron Walkway - Military Training Facility B1

    1 Zombie - Appears here when you are playing as Chris. In the lower level lying in the water on the south side of the area. You need to take the SPAS 12 off the wall hook to access this area.

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  • Image of Maintenance Room - Airport 2F

    Maintenance Room - Airport 2F

    3 Zombies - Appear here when you are playing as Chris. The dead bodies in the corner come to life after completing the oil pressure puzzle.

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  • Image of Bridge - Bridge

    Bridge - Bridge

    5 Zombies - Appear here after acquiring the King Ant Object.

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  • Image of Entrance Hall - Private Residence 1F

    Entrance Hall - Private Residence 1F

    4 Zombies - Appear here after acquiring the King Ant Object.

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  • Image of Bedroom Corridor - Private Residence 2F

    Bedroom Corridor - Private Residence 2F

    4 Zombies - Appear here after acquiring the King Ant Object.

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  • Image of Machine Room - Antarctic Transport Terminal B1

    Machine Room - Antarctic Transport Terminal B1

    5 Zombies - Appear here when you are playing as Chris. They will emerge after picking up the Octa Valve Handle.

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  • Image of Tool Storeroom - Antarctic Transport Terminal B1

    Tool Storeroom - Antarctic Transport Terminal B1

    1 Zombie - Inside the cage.

    3 Zombies - Appear here when you are playing as Chris.

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  • Image of Worker's Bunkhouse - Antarctic Transport Terminal B1

    Worker's Bunkhouse - Antarctic Transport Terminal B1

    4 Zombies - Emerge after you take the items from the back of the room.

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  • Image of Frozen Corridor - Antarctic Transport Terminal B2

    Frozen Corridor - Antarctic Transport Terminal B2

    2 Zombies - Appear here when you are playing as Chris. These zombies have been infected with moth larvae and have the ability to poison you.

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  • Image of Sorting Room - Antarctic Transport Terminal B2

    Sorting Room - Antarctic Transport Terminal B2

    3 Zombies - Wandering around.

    5 Zombies - Appear after acquiring the Octa Valve Handle.

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  • Image of Weapon Room - Antarctic Transport Terminal B2

    Weapon Room - Antarctic Transport Terminal B2

    4 Zombies - These zombies will be asleep if you still have the Lighter, and will come to life after you have used this along with the Detonator on the locker. If you do not have the Lighter then these zombies will be up and waiting for you.

    1 Zombie - Lying dead on the floor, will come to life after the locked locker has been opened with the Detonator.

    3 Zombies - Appear here when you are playing as Chris, and you need to fetch the Serum for Claire.

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  • Image of Bedroom Corridor - Antarctic Transport Terminal B4

    Bedroom Corridor - Antarctic Transport Terminal B4

    4 Zombies - Wandering around.

    5 Zombies - Appear here after acquiring the Red Jewel and the Blue Jewel.

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  • Image of Detention Center - Antarctic Transport Terminal B4

    Detention Center - Antarctic Transport Terminal B4

    1 Zombie - Inside the open cell near the entrance.

    2 Zombies - Appear here after the fight with Mutated Steve and you regain control of Chris. They wake up as you pass them.

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  • Image of Reactor Core - Antarctic Transport Terminal B4

    Reactor Core - Antarctic Transport Terminal B4

    2 Zombies - Wandering around.

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  • Image of Icy Corridor - Antarctic Transport Terminal B5

    Icy Corridor - Antarctic Transport Terminal B5

    8 Zombies - Wandering around.

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  • Image of Alexia's Study - Antarctic Transport Terminal B6

    Alexia's Study - Antarctic Transport Terminal B6

    5 Zombies - One is lying on the floor, the others are wandering around.

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