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Item location variations (Resident Evil 3: Nemesis)

This section lists all the places where items can appear in either a randomised way, or where items can change locations based on choices you make.

#1 - Police station shotgun shells

ItemShotgun Shells
LocationsInformation Room - Police Station or Operations Room - Police Station
Probability50%

When you explore the police station you will find the shotgun shells in either the small office inside the information room, or on the mantelpiece in the back area inside the operations room.

It's worth noting that the arrangement of the zombies you encounter inside the information office directly correlates to the placement of these shotgun shells. If the zombies are all piled inside the small office then the shells will also appear in the small office. If the zombies are scattered across the room then the shells will be in the operations room.

Shells in the information room small office

Shells in the information room small office.

Shells in the back area of the operations room

Shells in the back area of the operations room.

#2 - Police station red herbs

Item2 Red Herbs
LocationsWinding Corridor - Police Station or Office Corridor - Police Station
Probability50%

When you explore the police station you will find red herbs in either the 1F winding corridor or the 2F office corridor.

Red herbs in the winding corridor

Red herbs in the winding corridor.

Red herbs in the office corridor

Red herbs in the office corridor.

#3 - Magnum and grenade launcher locations

ItemsMagnum and Grenade Launcher
LocationsS.T.A.R.S. Office - Police Station and Sub Station - Downtown
Probability50%

The locations where you find the magnum and the grenade launcher can differ on each playthrough. There is a 50% chance you will find the magnum in either the S.T.A.R.S. office or in the sub station, and depending on where you do find it, you will always find the grenade launcher in the opposite location.

Magnum in the S.T.A.R.S. office

Magnum in the S.T.A.R.S. office.

Magnum in the sub station

Magnum in the sub station.

Grenade launcher in the S.T.A.R.S. office

Grenade launcher in the S.T.A.R.S. office.

Grenade launcher in the sub station

Grenade launcher in the sub station.

#4 - Uptown/downtown green herbs

Item3 Green Herbs
LocationsStraight Alleyway - Uptown or Three Points Street - Downtown
Probability50%

The location of a set of green herbs will either be at the far end of the uptown straight alleyway or in the downtown three points street in the area behind the green door.

Green herbs in the straight alleyway

Green herbs in the straight alleyway.

Green herbs in three points street

Green herbs in three points street.

#5 - Restaurant/press office emerald

ItemEmerald
LocationsRestaurant Basement - Downtown or Press Office - Downtown

The location of the emerald will depend entirely on where you first encounter Carlos. If you find him in the press office then the emerald will be in the restaurant basement. If you encounter him in the restaurant then the emerald will be in the press office.

Emerald in the restaurant basement

Emerald in the restaurant basement.

Emerald in the press office

Emerald in the press office.

#6 - Restaurant/press office gun powders

Item2 Gun Powder A's
LocationsRestaurant - Downtime or Press Office - Downtime
Probability50%

The location of a pair of gun powder A's will either be in the restaurant or the press office.

Gun powder in the restaurant

Gun powder in the restaurant.

Gun powder in the press office

Gun powder in the press office.

#7 - Gas station/sub station red herbs

Item2 Red Herbs
LocationsGas Station - Downtown or Sub Station Gate Area - Downtown
Probability50%

The location of a pair of red herbs will either be in the gas station or in the sub station.

Red herbs in the gas station

Red herbs in the gas station.

Red herbs in the sub station gate area

Red herbs in the sub station gate area.

#8 - Gas station/sales office gun powders

Item3 Gun Powder A's
LocationsGas Station Shop - Downtown or Sales Office Storeroom - Uptown
Probability50%

The location of a pair of gun powder A's will either be in the gas station or in the sales office storeroom.

Gun powder in the gas station shop

Gun powder in the gas station shop.

Gun powder in the sales office storeroom

Gun powder in the sales office storeroom.

#9 - Sub station/sales office gun powders

Item3 Gun Powder B's
LocationsSub Station - Downtown or Sales Office Storeroom - Uptown
Probability50%

The location of a pair of gun powder B's will either be in the sub station or in the sales office storeroom.

Gun powder in the sub station

Gun powder in the sub station.

Gun powder in the sales office storeroom

Gun powder in the sales office storeroom.

#10 - Cable car flame rounds

ItemFlame Rounds
LocationsCable Car Rear Carriage - Downtown

Upon using the last piece of equipment needed to restore the cable car back to working order, Carlos will enter the carriage. If you encountered Carlos as the gas station then he will give you these flame rounds. If you instead encountered Carlos at the sales office you will receive nothing from him.

Flame rounds received from Carlos

Flame rounds received from Carlos.

#11 - Clock tower winder/bezel keys

ItemsWinder Key and Bezel Key
LocationsChapel - Clock Tower and Bedroom - Clock Tower

There are two important keys that are used within the clock tower when you first arrive, but depending on your starting point they will be in different locations:

  • If you chose to jump out of the cable car window during the live selection, then the winder key will be located in the bedroom and the bezel key will be located in the chapel.
  • If you chose to not jump out of the cable car window during the live selection, then the winder key will be located in the chapel and the bezel key will be located in the bedroom.
Winder/bezel key in the chapel

Winder/bezel key in the chapel.

Winder/bezel key in the bedroom

Winder/bezel key in the bedroom.

#12 - Clock tower freeze rounds

ItemFreeze Rounds
LocationSmall Library - Clock Tower

When you first explore the small library, if you did not jump out of the cable car window then you will find Carlos here, and he will give you these freeze rounds. If you did jump out of the cable car window then Carlos will not appear here.

Carlos gives you freeze rounds

Carlos gives you freeze rounds.

#13 - Clock tower chapel/bedroom gun powders

Items2 Gun Powder A's and 2 Gun Powder B's
LocationsChapel - Clock Tower or Bedroom - Clock Tower
Probability50%

The location of a pair of gun powder A's and gun powder B's will either be in the chapel or in the bedroom. These gun powders will always appear together in either one of these locations.

Gun powders in the chapel

Gun powders in the chapel.

Gun powders in the bedroom

Gun powders in the bedroom.

#14 - Clock tower dining room/small library grenade rounds

ItemGrenade Rounds
LocationsDining Room - Clock Tower or Small Library - Clock Tower
Probability50%

The location of some grenade rounds will either be in the dining room or the small library.

Grenade rounds in the dining room

Grenade rounds in the dining room.

Grenade rounds in the small library

Grenade rounds in the small library.

#15 - Clock tower cog room ammunition

Items2 Gun Powder A's or Mine Thrower Rounds
LocationCog Room - Clock Tower
Probability50%

The cog room will contain either gun powder A's or mine thrower rounds.

Gun powder on the front shelves

Gun powder on the front shelves.

Mine thrower rounds on the back shelves

Mine thrower rounds on the back shelves.

#16 - Hospital 4F entry hallway/B3 basement hallway explosives

ObjectExplosive Wall Charge
LocationsEntry Hallway - Hospital 4F or Basement Hallway - Hospital B3

When you explore the hospital, if you visit the fourth floor entry hallway first then an explosive wall charge will appear in the basement hallway. If you do things the opposite way round and visit the basement hallway first then the explosive wall charge will appear in the fourth floor entry hallway instead.

Wall charge in the 4F entry hallway

Wall charge in the 4F entry hallway.

Wall charge in the B3 basement hallway

Wall charge in the B3 basement hallway.

#17 - Hospital 4F data room/B3 basement storeroom explosives

ObjectExplosive Wall Charge
LocationsData Room - Hospital 4F or Basement Storeroom - Hospital B3

When you explore the hospital, depending on where you encounter Tyrell will determine where an explosive wall charge will appear. If you trigger the cut-scene with you encountering Tyrell inside the data room on the fourth floor, next time you visit the basement storeroom you will find that an explosive wall charge will have appeared in the north east corner (even if you visited it beforehand and seen that it was empty). Similarly, if you do the opposite and meet Tyrell in the basement storeroom, then a wall charge will appear in the fourth floor data room.

Wall charge in the 4F data room

Wall charge in the 4F data room.

Wall charge in the B3 basement storeroom

Wall charge in the B3 basement storeroom.

#18 - Hospital green herbs

Item2 Green Herbs
LocationsRoom 401 - Hospital 4F or Basement Storeroom - Hospital B3
Probability50%

When you explore the hospital, the location of a pair of green herbs will either be in room 401 on the fourth floor or in the basement storeroom.

Green herbs in room 401

Green herbs in room 401.

Green herbs in the B3 basement storeroom

Green herbs in the B3 basement storeroom.

#19 - Hospital handgun bullets

ItemHandgun Bullets
LocationsData Room - Hospital 4F or Basement Storeroom - Hospital B3
Probability50%

When you explore the hospital, the location of some handgun ammunition will either be in the fourth floor data room or in the basement storeroom.

Handgun bullets in the 4F data room

Handgun bullets in the 4F data room.

Handgun bullets in the B3 basement storeroom

Handgun bullets in the B3 basement storeroom.

#20 - Park office ammunition

ItemGrenade Rounds or Mine Thrower Rounds
LocationPark Office - Park
Probability50%

The park office will contain either two sets of grenade rounds or two sets mine thrower rounds.

Grenade rounds on the table and inside the lockers

Grenade rounds on the table and inside the lockers.

Mine thrower rounds on the table and inside the lockers

Mine thrower rounds on the table and inside the lockers.

#21 - Dead factory gun powders

Items3 Gun Powder A's and 3 Gun Powder B's
LocationsWater Control Room - Dead Factory 1F or Resting Room - Dead Factory 2F
Probability50%

The location of a set of gun powder A's and gun powder B's will either be in the water control room or the resting room. These gun powders will always appear together in either one of these locations.

Gun powders in the water control room

Gun powders in the water control room.

Gun powders in the resting room

Gun powders in the resting room.

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