Evil Resource

Guestbook

Please let us know your feedback by signing our guestbook.

Sign guestbook

  • Alper
    about 2 years ago

    Thanks for the response. I played that section in Code Veronica again to be sure whether the elevator's position triggers those spotters or not and noticed that the elevator's position does not affect it. As soon as we kill Black widows in that room and acquire Door Knob, 2 Hunter spotters start to appear and every time we enter that room they are there but strangely this time Hunters appeared when detected and not Sweepers. I guess Hunter and Sweeper's encounter in that room when detected is completely random per gameplay 50% chance I guess. In my other playthrough, every time I was detected by them, Sweepers were appearing! I'm not sure if anything triggers Sweeper spawning instead of Hunters and I guess that room is the only room where Sweeper can appear constantly via Spotters when detected.

    I also would like to fix a minor error. It says that In "Corridor - Antarctic Transport Terminal B1", it's unavoidable to not be detected by Spotters when we first time enter there but actually, it's possible to avoid to be detected. I could avoid them twice in 2 separate playthroughs while playing and entered that room for the first time pressing right and then left while holding up as fast as possible works there. But yes it's very hard not to be detected.

  • Alex (Webmaster)
    about 2 years ago

    Hi @Alper. Fantastic! That's really good info. I don't think I've ever encountered these before, so I'll be sure to check it out and add the details to the site. I love when there are still things to learn about these games that are decades old, gifts that keep on giving. Thank you so much for reaching out and letting me know, and please do let me know if you find any more gems like this. Looks like I'll be replaying Code Veronica again, not that that's ever a bad thing, it's a fantastic game.

  • Alper
    about 2 years ago

    Hello, I'd like to provide some triggering enemies I randomly noticed while playing, not that important since they are a bit hard to notice but still thought would be nice to share.

    While playing with Chris, after killing Black Widows in Jet Hangar Corridor - Military Training Facility B1, I entered the room via elevator and 2 Motion Detectors started to appear in that room and when detected, 1 sweeper appeared instead of a Hunter. And motion detectors stayed there as long as the elevator stayed down. If the elevator stayed up and you enter the room with an open lid, motion detectors are no longer there. I found that very interesting.

    Also while playing for the first time and got lost with Claire. I encountered 2 Bandersnatches in Bridge 1F - Airport 1F after I got the second Eagle Plate. They weren't there even though I did not kill them when I went there during the Self Destruct sequence.

  • richard
    about 2 years ago

    really awesome website, thank you

  • Jacob Hay
    about 2 years ago

    love the website your an amazing person for making somthing like this and i love you (no homo bro)

  • Alex (Webmaster)
    about 2 years ago

    @Xeredien thanks for the interest in sharing our content :) we don't have a problem with that, and we'd love to see your blog as-and-when you have it ready.

  • Xeredien
    about 3 years ago

    Do you mind if I quote a few of your articles as long as I provide credit and sources back to your site? My blog is in the very same niche as yours and my users would truly benefit from some of the information you provide here. Please let me know if this alright with you. Thank you!

  • Alucardskl23
    about 3 years ago

    Es verdaderamente maravilloso todo el trabajo y esfuerzo recopilando toda esta información, se que será útil para quienes ingresen a cualquiera de las entregas de RE y se queden atascados, o bien para que algunos podamos recordar ciertos detalles o sacar el 100% del juego. De veras que se los agradezco, saludos desde Ecuador.

  • WilliamRaw
    about 3 years ago

    Great blog here! Also your web site loads up very fast! What host are you using? Can I get your affiliate link to your host? I wish my website loaded up as fast as yours lol

  • newt
    about 3 years ago

    my favorite res evil info source by far ^-^

  • dav
    about 3 years ago

    best source to read resident evil files

  • Red9
    about 3 years ago

    The best RE fansite around.

  • Alex (Webmaster)
    about 3 years ago

    Hi @CVX-July02. I eventually got round to checking out that scenario in Code Veronica. You are most certainly correct, if you visit the Chemical Storage Room and acquire the Clement Σ before acquiring the Door Knob (and thereby triggering the Hunter entrance), you don't encounter the Sweeper that smashes its way into the room!

    Thanks for the heads up on this one, I've updated the data on the site. I love discovering new things about these games :)

  • CVX-July02
    about 3 years ago

    In the Chemical Storage Room - Military Training Facility B1 in Resident Evil: Code Veronica X (on the Xbox One), if you get the Clement E before triggering the cutscene with the hunters in the turntable area, an enemy won’t burst out of the vent.

    I think the enemy only bursts out if you’ve already triggered the Hunter cutscene, since Chris has been ‘introduced’ to them. I’ve played this multiple times so I think it’s possible to avoid the enemy in this room.

  • matador de bioterrorista
    about 3 years ago

    I'm proud of you.