Recovery Medicine (Resident Evil Outbreak File #2)

Heals a small amount of your wounds.
A small pill that restores a small amount of health.
Taking one of these has a similar effect to using a Green Herb. However, you can carry multiple quantities of these items in a single inventory slot, giving them an advantage over herbs.
George can create recovery medicine by combining a Blue Herb with his Medical Set. Additionally, if you find some Recovery Medicine Base, he can combine these with his Medical Set to create recovery medicine.
Taking one of these has a similar effect to using a Green Herb. However, you can carry multiple quantities of these items in a single inventory slot, giving them an advantage over herbs.
George can create recovery medicine by combining a Blue Herb with his Medical Set. Additionally, if you find some Recovery Medicine Base, he can combine these with his Medical Set to create recovery medicine.
Category | Common item (Recovery item) |
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Location
Main building 2F hall - Hospital 2F
HardView locationShow on mapInside the breakable wooden crate in the northern offshoot of the hall.Main building 2F hall - Hospital 2F
Very HardView locationShow on mapInside the breakable wooden crate in the northern offshoot of the hall.Platform - Raccoon City subway - Subway B1F (Platform)
HardView locationShow on mapOn the ground in the north east corner of the northern platform.Subway car - Raccoon City subway - Subway B1F (Platform)
Very HardView locationShow on mapOn the small front-facing seat in the middle of the carriage.Control room - Employee area - Subway B1F
EasyView locationShow on mapInside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.Control room - Employee area - Subway B1F
NormalView locationShow on mapInside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.Control room - Employee area - Subway B1F
Very HardView locationShow on mapInside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.Storage room - Employee area - Subway B1F
Very HardView locationShow on mapOn the metal shelves on the west side of the room.Storage room #2 - Employee area - Subway B1F (Storage)
Very HardView locationShow on mapOn the metal shelves in the south east corner of the room. This room is only accessible to Jim.Reception desk - Police station 1F
Very HardView locationShow on mapInside the draw of the right-hand writing desk.Reception desk - Police station 1F
HardView locationShow on mapInside the locked desk draw in the north west corner of the room. Requires Alyssa's lockpicks to open.Hallway - Police station 1F
Very HardView locationShow on mapIn the secret alcove behind the picture on the wall at the south west end of the hallway. You need to use the Unicorn Medal on the small indentation below the picture to reveal the alcove.East office - Police station 1F
EasyView locationShow on mapOn the row of desks on the southern half of the room.East office - Police station 1F
NormalView locationShow on mapOn the row of desks on the southern half of the room.East office - Police station 1F
HardView locationShow on mapOn the row of desks on the southern half of the room.East office - Police station 1F
Very HardView locationShow on mapOn the row of desks on the southern half of the room.2F East hall - Police station 2F
Very HardView locationShow on mapOn the ground next to the door leading to the rooftop in the north east corner.Night-duty room - Police station 1F
HardView locationShow on mapOn the right-hand bed on the south side of the room.B1F East hall - Police station B1F
HardView locationShow on mapInside the wall panel opposite the stairs in the north corner of the corridor. This panel can only be opened by David.Holding cells - Police station B1F
EasyView locationShow on mapGiven to you by Ben in the rightmost cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.Holding cells - Police station B1F
NormalView locationShow on mapGiven to you by Ben in the rightmost cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.Holding cells - Police station B1F
Very HardView locationShow on mapGiven to you by Ben in the rightmost cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.Given to you by Ben in the rightmost cell if you give him the Film C. The item will appear on the ground after you agree to hand over the film.Holding cells - Police station B1F
HardView locationShow on mapGiven to you by Ben in the rightmost cell if you give him the Film C. The item will appear on the ground after you agree to hand over the film.Reference room - Umbrella research facility
Very HardView locationShow on mapOn the floor in the south west corner of the room.Central passage 4 - Umbrella research facility
Very HardView locationShow on mapOn the ground in the northern corner of the passage.Mainframe - Umbrella research facility
EasyView locationShow on mapOn the stool on the south side of the room.Mainframe - Umbrella research facility
NormalView locationShow on mapOn the stool on the south side of the room.Mainframe - Umbrella research facility
HardView locationShow on mapOn the stool on the south side of the room.Emergency materials storage - Water treatment plant - Basement 2F
EasyView locationShow on mapUnderneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.Emergency materials storage - Water treatment plant - Basement 2F
NormalView locationShow on mapUnderneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.Emergency materials storage - Water treatment plant - Basement 2F
HardView locationShow on mapUnderneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.Emergency materials storage - Water treatment plant - Basement 2F
Very HardView locationShow on mapUnderneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.Break room - Water treatment plant - Basement 1F
Very HardView locationShow on mapOn the table on the south side of the room.Maintenance passage 3 - Water treatment plant - Basement 2F
EasyView locationShow on mapInside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.Maintenance passage 3 - Water treatment plant - Basement 2F
NormalView locationShow on mapInside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.Maintenance passage 3 - Water treatment plant - Basement 2F
HardView locationShow on mapInside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.Maintenance passage 3 - Water treatment plant - Basement 2F
Very HardView locationShow on mapInside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.Old waterway - Water treatment plant - Basement 1F
Very HardView locationShow on mapOn the cardboard boxes inside the service elevator in the southern complex.Inside the helicopter - Urban area downtown
Very HardView locationShow on mapOn the middle seats on the east side of the helicopter.Construction site - Urban area downtown
HardView locationShow on mapOn the ground next to the skip in the north west corner of the room.In front of Apple Inn - Urban area downtown
HardView locationShow on mapOn the floor inside the fire exit hall of the Apple Inn.Office building stairwell - Urban area highway
EasyView locationShow on mapOn the banister at the top of the second flight of stairs.Office building stairwell - Urban area highway
NormalView locationShow on mapOn the banister at the top of the second flight of stairs.There are no locations to show for this mode. The following modes are applicable: