Evil Resource

Recovery Medicine (Resident Evil Outbreak File #2)

Image of Recovery Medicine

Heals a small amount of your wounds.

A small pill that restores a small amount of health.

Taking one of these has a similar effect to using a Green Herb. However, you can carry multiple quantities of these items in a single inventory slot, giving them an advantage over herbs.

George can create recovery medicine by combining a Blue Herb with his Medical Set. Additionally, if you find some Recovery Medicine Base, he can combine these with his Medical Set to create recovery medicine.
CategoryCommon item (Recovery item)

Related product

Welcome to Raccoon City Sign

Welcome to Raccoon City Sign

Buy the Welcome to Raccoon City Sign on Amazon

Location

  • Image of Pharmacy - Hospital B1F

    Pharmacy - Hospital B1F

    Hard
    Recovery Medicine (×1) - On the small shelving unit next to the door.
    View location | Show on map
  • Image of Main building 2F hall - Hospital 2F

    Main building 2F hall - Hospital 2F

    Hard
    Recovery Medicine (×2) - Inside the breakable wooden crate in the northern offshoot of the hall.
    View location | Show on map
  • Image of Main building 2F hall - Hospital 2F

    Main building 2F hall - Hospital 2F

    Very Hard
    Recovery Medicine (×1) - Inside the breakable wooden crate in the northern offshoot of the hall.
    View location | Show on map
  • Image of Examination room - Hospital 1F

    Examination room - Hospital 1F

    Easy
    Recovery Medicine (×2) - On the bed in the north west room.
    View location | Show on map
  • Image of Platform - Raccoon City subway - Subway B1F (Platform)

    Platform - Raccoon City subway - Subway B1F (Platform)

    Hard
    Recovery Medicine (×1) - On the ground in the north east corner of the northern platform.
    View location | Show on map
  • Image of Subway car - Raccoon City subway - Subway B1F (Platform)

    Subway car - Raccoon City subway - Subway B1F (Platform)

    Very Hard
    Recovery Medicine (×1) - On the small front-facing seat in the middle of the carriage.
    View location | Show on map
  • Image of Control room - Employee area - Subway B1F

    Control room - Employee area - Subway B1F

    Easy
    Recovery Medicine (×3) - Inside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.
    View location | Show on map
  • Image of Control room - Employee area - Subway B1F

    Control room - Employee area - Subway B1F

    Normal
    Recovery Medicine (×3) - Inside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.
    View location | Show on map
  • Image of Control room - Employee area - Subway B1F

    Control room - Employee area - Subway B1F

    Very Hard
    Recovery Medicine (×1) - Inside the locked filing cabinet draw in the south east corner of the room. It requires a combination to open, which can be found by deciphering the code inside the Small Notebook file.
    View location | Show on map
  • Image of Storage room - Employee area - Subway B1F

    Storage room - Employee area - Subway B1F

    Very Hard
    Recovery Medicine (×1) - On the metal shelves on the west side of the room.
    View location | Show on map
  • Image of Storage room #2 - Employee area - Subway B1F (Storage)

    Storage room #2 - Employee area - Subway B1F (Storage)

    Very Hard
    Recovery Medicine (×3) - On the metal shelves in the south east corner of the room. This room is only accessible to Jim.
    View location | Show on map
  • Image of Reception desk - Police station 1F

    Reception desk - Police station 1F

    Very Hard
    Recovery Medicine (×1) - Inside the draw of the right-hand writing desk.
    View location | Show on map
  • Image of Reception desk - Police station 1F

    Reception desk - Police station 1F

    Hard
    Recovery Medicine (×1) - Inside the locked desk draw in the north west corner of the room. Requires Alyssa's lockpicks to open.
    View location | Show on map
  • Image of Hallway - Police station 1F

    Hallway - Police station 1F

    Very Hard
    Recovery Medicine (×2) - In the secret alcove behind the picture on the wall at the south west end of the hallway. You need to use the Unicorn Medal on the small indentation below the picture to reveal the alcove.
    View location | Show on map
  • Image of East office - Police station 1F

    East office - Police station 1F

    Easy
    Recovery Medicine (×3) - Inside the draw of Jean's desk, which is on the southern half of the room. Only Kevin can open the draw, and it requires a passcode that can be found inside the Jean's memo file obtained in the Underbelly scenario.
    View location | Show on map
  • Image of East office - Police station 1F

    East office - Police station 1F

    Normal
    Recovery Medicine (×3) - Inside the draw of Jean's desk, which is on the southern half of the room. Only Kevin can open the draw, and it requires a passcode that can be found inside the Jean's memo file obtained in the Underbelly scenario.
    View location | Show on map
  • Image of East office - Police station 1F

    East office - Police station 1F

    Hard
    Recovery Medicine (×3) - Inside the draw of Jean's desk, which is on the southern half of the room. Only Kevin can open the draw, and it requires a passcode that can be found inside the Jean's memo file obtained in the Underbelly scenario.
    View location | Show on map
  • Image of East office - Police station 1F

    East office - Police station 1F

    Very Hard
    Recovery Medicine (×3) - Inside the draw of Jean's desk, which is on the southern half of the room. Only Kevin can open the draw, and it requires a passcode that can be found inside the Jean's memo file obtained in the Underbelly scenario.
    View location | Show on map
  • Image of 2F East hall - Police station 2F

    2F East hall - Police station 2F

    Very Hard
    Recovery Medicine (×1) - On the ground next to the door leading to the rooftop in the north east corner.
    View location | Show on map
  • Image of Night-duty room - Police station 1F

    Night-duty room - Police station 1F

    Hard
    Recovery Medicine (×1) - On the right-hand bed on the south side of the room.
    View location | Show on map
  • Image of B1F East hall - Police station B1F

    B1F East hall - Police station B1F

    Hard
    Recovery Medicine (×3) - Inside the wall panel opposite the stairs in the north corner of the corridor. This panel can only be opened by David.
    View location | Show on map
  • Image of Holding cells - Police station B1F

    Holding cells - Police station B1F

    Easy
    Recovery Medicine (×5) - Given to you by Ben in the farthest cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.
    View location | Show on map
  • Image of Holding cells - Police station B1F

    Holding cells - Police station B1F

    Normal
    Recovery Medicine (×3) - Given to you by Ben in the farthest cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.
    View location | Show on map
  • Image of Holding cells - Police station B1F

    Holding cells - Police station B1F

    Very Hard
    Recovery Medicine (×2) - Given to you by Ben in the farthest cell if you give him the Film A. The item will appear on the ground after you agree to hand over the film.
    Recovery Medicine (×2) - Given to you by Ben in the farthest cell if you give him the Film C. The item will appear on the ground after you agree to hand over the film.
    View location | Show on map
  • Image of Holding cells - Police station B1F

    Holding cells - Police station B1F

    Hard
    Recovery Medicine (×3) - Given to you by Ben in the farthest cell if you give him the Film C. The item will appear on the ground after you agree to hand over the film.
    View location | Show on map
  • Image of Reference room - Umbrella research facility

    Reference room - Umbrella research facility

    Very Hard
    Recovery Medicine (×1) - On the floor in the south corner area of the room.
    View location | Show on map
  • Image of Central passage 4 - Umbrella research facility

    Central passage 4 - Umbrella research facility

    Very Hard
    Recovery Medicine (×2) - On the ground in the northern corner of the passage.
    View location | Show on map
  • Image of Mainframe - Umbrella research facility

    Mainframe - Umbrella research facility

    Easy
    Recovery Medicine (×1) - On the stool on the south side of the room.
    View location | Show on map
  • Image of Mainframe - Umbrella research facility

    Mainframe - Umbrella research facility

    Normal
    Recovery Medicine (×1) - On the stool on the south side of the room.
    View location | Show on map
  • Image of Mainframe - Umbrella research facility

    Mainframe - Umbrella research facility

    Hard
    Recovery Medicine (×1) - On the stool on the south side of the room.
    View location | Show on map
  • Image of Emergency materials storage - Water treatment plant - Basement 2F

    Emergency materials storage - Water treatment plant - Basement 2F

    Easy
    Recovery Medicine (×3) - Underneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.
    View location | Show on map
  • Image of Emergency materials storage - Water treatment plant - Basement 2F

    Emergency materials storage - Water treatment plant - Basement 2F

    Normal
    Recovery Medicine (×3) - Underneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.
    View location | Show on map
  • Image of Emergency materials storage - Water treatment plant - Basement 2F

    Emergency materials storage - Water treatment plant - Basement 2F

    Hard
    Recovery Medicine (×3) - Underneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.
    View location | Show on map
  • Image of Emergency materials storage - Water treatment plant - Basement 2F

    Emergency materials storage - Water treatment plant - Basement 2F

    Very Hard
    Recovery Medicine (×2) - Underneath the large movable metal crate on the east side of the room. Only Mark is strong enough to move the crate.
    View location | Show on map
  • Image of Break room - Water treatment plant - Basement 1F

    Break room - Water treatment plant - Basement 1F

    Very Hard
    Recovery Medicine (×2) - On the table on the south side of the room.
    View location | Show on map
  • Image of Maintenance passage 3 - Water treatment plant - Basement 2F

    Maintenance passage 3 - Water treatment plant - Basement 2F

    Easy
    Recovery Medicine (×3) - Inside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.
    View location | Show on map
  • Image of Maintenance passage 3 - Water treatment plant - Basement 2F

    Maintenance passage 3 - Water treatment plant - Basement 2F

    Normal
    Recovery Medicine (×3) - Inside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.
    View location | Show on map
  • Image of Maintenance passage 3 - Water treatment plant - Basement 2F

    Maintenance passage 3 - Water treatment plant - Basement 2F

    Hard
    Recovery Medicine (×1) - Inside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.
    View location | Show on map
  • Image of Maintenance passage 3 - Water treatment plant - Basement 2F

    Maintenance passage 3 - Water treatment plant - Basement 2F

    Very Hard
    Recovery Medicine (×1) - Inside the hatch on the wall at the northern end of the passage. This wall panel can only be opened by David.
    View location | Show on map
  • Image of Old waterway - Water treatment plant - Basement 1F

    Old waterway - Water treatment plant - Basement 1F

    Very Hard
    Recovery Medicine (×1) - On the cardboard boxes inside the service elevator in the southern complex.
    View location | Show on map
  • Image of Inside the helicopter - Urban area downtown

    Inside the helicopter - Urban area downtown

    Very Hard
    Recovery Medicine (×1) - On the middle seats on the east side of the helicopter.
    View location | Show on map
  • Image of Construction site - Urban area downtown

    Construction site - Urban area downtown

    Hard
    Recovery Medicine (×3) - On the ground on the north side of the area, near to the skip.
    View location | Show on map
  • Image of In front of Apple Inn - Urban area downtown

    In front of Apple Inn - Urban area downtown

    Hard
    Recovery Medicine (×2) - On the floor inside the fire exit hall of the Apple Inn.
    View location | Show on map
  • Image of Office building stairwell - Urban area highway

    Office building stairwell - Urban area highway

    Easy
    Recovery Medicine (×5) - On the banister at the top of the second flight of stairs.
    View location | Show on map
  • Image of Office building stairwell - Urban area highway

    Office building stairwell - Urban area highway

    Normal
    Recovery Medicine (×3) - On the banister at the top of the second flight of stairs.
    View location | Show on map

There are no locations to show for this game mode. The following game modes are applicable:

Related product

Resident Evil S.T.A.R.S. T-Shirt

Resident Evil S.T.A.R.S. T-Shirt

Buy the Resident Evil S.T.A.R.S. T-Shirt on Amazon

Explore further