Mimicry Marcus (Resident Evil Zero)

CategoryEnemy
Image of Mimicry Marcus
This humanoid is actually a cluster of Leeches that have merged together and taken on the appearance of their creator James Marcus. They are actually able to modify the texture of their skin to such a degree that from a distance the shape they take on looks like a real man.

These enemies are to be feared, as not only to they look terrifying they can cause a lot of damage to you. Tacking these with flame-based weapons is the best method for disposing of them, so use Molotov Cocktails and the Grenade Launcher loaded with Napalm Grenades for the best results.

Location

  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Easy Mode

    1 Mimicry Marcus - Attacks during the cut scene when you first enter.

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  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Normal Mode

    1 Mimicry Marcus - Attacks during the cut scene when you first enter.

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  • Image of Restaurant Car - Train 2F

    Restaurant Car - Train 2F

    Hard Mode

    1 Mimicry Marcus - Attacks during the cut scene when you first enter.

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  • Image of Bathroom - Training Facility 1F

    Bathroom - Training Facility 1F

    Easy Mode

    1 Mimicry Marcus - Appears after exploring a certain amount of the room.

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  • Image of Bathroom - Training Facility 1F

    Bathroom - Training Facility 1F

    Normal Mode

    1 Mimicry Marcus - Appears after exploring a certain amount of the room.

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  • Image of Bathroom - Training Facility 1F

    Bathroom - Training Facility 1F

    Hard Mode

    1 Mimicry Marcus - Appears after exploring a certain amount of the room.

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  • Image of West Wing Corridor - Training Facility 1F

    West Wing Corridor - Training Facility 1F

    Easy Mode

    1 Mimicry Marcus - Appears after walking a certain distance through the corridor.

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  • Image of West Wing Corridor - Training Facility 1F

    West Wing Corridor - Training Facility 1F

    Normal Mode

    1 Mimicry Marcus - Appears after walking a certain distance through the corridor.

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  • Image of West Wing Corridor - Training Facility 1F

    West Wing Corridor - Training Facility 1F

    Hard Mode

    1 Mimicry Marcus - Appears after walking a certain distance through the corridor.

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  • Image of Broadcast Room - Training Facility 2F

    Broadcast Room - Training Facility 2F

    Easy Mode

    1 Mimicry Marcus - Standing on the east side of the room.

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  • Image of Broadcast Room - Training Facility 2F

    Broadcast Room - Training Facility 2F

    Normal Mode

    1 Mimicry Marcus - Standing on the east side of the room.

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  • Image of Broadcast Room - Training Facility 2F

    Broadcast Room - Training Facility 2F

    Hard Mode

    1 Mimicry Marcus - Standing on the east side of the room.

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  • Image of Narrow Corridor A - Training Facility 2F

    Narrow Corridor A - Training Facility 2F

    Easy Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Narrow Corridor A - Training Facility 2F

    Narrow Corridor A - Training Facility 2F

    Normal Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Narrow Corridor A - Training Facility 2F

    Narrow Corridor A - Training Facility 2F

    Hard Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Narrow Corridor B - Training Facility 2F

    Narrow Corridor B - Training Facility 2F

    Easy Mode

    1 Mimicry Marcus - Appears once you have explored the Old Laboratory.

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  • Image of Narrow Corridor B - Training Facility 2F

    Narrow Corridor B - Training Facility 2F

    Normal Mode

    1 Mimicry Marcus - Appears once you have explored the Old Laboratory.

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  • Image of Narrow Corridor B - Training Facility 2F

    Narrow Corridor B - Training Facility 2F

    Hard Mode

    1 Mimicry Marcus - Appears once you have explored the Old Laboratory.

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  • Image of Leech Room - Laboratory B1

    Leech Room - Laboratory B1

    Easy Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Leech Room - Laboratory B1

    Leech Room - Laboratory B1

    Normal Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Leech Room - Laboratory B1

    Leech Room - Laboratory B1

    Hard Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of Elevator Passage - Laboratory B2

    Elevator Passage - Laboratory B2

    Easy Mode

    1 Mimicry Marcus - On the other side of the retractable wall, which is retracted by pushing the button on the wall of the Corridor above.

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  • Image of Elevator Passage - Laboratory B2

    Elevator Passage - Laboratory B2

    Normal Mode

    1 Mimicry Marcus - On the other side of the retractable wall, which is retracted by pushing the button on the wall of the Corridor above.

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  • Image of Elevator Passage - Laboratory B2

    Elevator Passage - Laboratory B2

    Hard Mode

    1 Mimicry Marcus - On the other side of the retractable wall, which is retracted by pushing the button on the wall of the Corridor above.

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  • Image of Machine Room 1F - Laboratory B2

    Machine Room 1F - Laboratory B2

    Easy Mode

    1 Mimicry Marcus - Appears after restoring power to the cable car and attempting to enter.

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  • Image of Machine Room 1F - Laboratory B2

    Machine Room 1F - Laboratory B2

    Normal Mode

    1 Mimicry Marcus - Appears after restoring power to the cable car and attempting to enter.

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  • Image of Machine Room 1F - Laboratory B2

    Machine Room 1F - Laboratory B2

    Hard Mode

    1 Mimicry Marcus - Appears after restoring power to the cable car and attempting to enter.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Easy Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Normal Mode

    1 Mimicry Marcus - Wandering around.

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  • Image of 'L' Corridor - Treatment Plant B6

    'L' Corridor - Treatment Plant B6

    Hard Mode

    1 Mimicry Marcus - Wandering around.

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  • There are no locations to show for this mode. The following modes are applicable: