Evil Resource

Nursery - Umbrella research facility (Resident Evil Outbreak File #2)

Image of Nursery - Umbrella research facility

This place is linked to the following locations:

LocationEnd of the Road   | Show on map

Contents

End of the Road

  • Image of Crowbar

    Crowbar

    Easy
    On the cooling tanks in the south west corner of the room.
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  • Image of Crowbar

    Crowbar

    Normal
    On the cooling tanks in the south west corner of the room.
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  • Image of Crowbar

    Crowbar

    Hard
    On the cooling tanks in the south west corner of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Easy
    Next to the cooling tanks in the south west corner of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Normal
    Next to the cooling tanks in the south west corner of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Hard
    Next to the cooling tanks in the south west corner of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Very Hard
    Next to the cooling tanks in the south west corner of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Easy
    On the control panel on the west side of the room.
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  • Image of Recovery Medicine Base

    1 × Recovery Medicine Base

    Normal
    On the control panel on the west side of the room.
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  • Image of Anti Virus

    Anti Virus (×1)

    Hard
    On the control panel on the west side of the room.
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  • Image of Gray Chemical Bottle

    Gray Chemical Bottle (1×3)

    Easy
    On the control panel in the north west area of the room.
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  • Image of Gray Chemical Bottle

    Gray Chemical Bottle (1×3)

    Normal
    On the control panel in the north west area of the room.
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  • Image of Gray Chemical Bottle

    Gray Chemical Bottle (1×3)

    Hard
    On the control panel in the north west area of the room.
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  • Image of Green Herb

    1 Green Herb

    Very Hard
    On the control panel in the north west area of the room.
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  • Image of Researcher's journal

    Researcher's journal

    Easy
    On the control panel in the north west area of the room.
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  • Image of Researcher's journal

    Researcher's journal

    Normal
    On the control panel in the north west area of the room.
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  • Image of Researcher's journal

    Researcher's journal

    Hard
    On the control panel in the north west area of the room.
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  • Image of Researcher's journal

    Researcher's journal

    Very Hard
    On the control panel in the north west area of the room.
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  • Image of Yellow Chemical Bottle

    Yellow Chemical Bottle (1×3)

    Easy
    On the capsule control switch in the north west corner of the room.
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  • Image of Yellow Chemical Bottle

    Yellow Chemical Bottle (1×3)

    Normal
    On the capsule control switch in the north west corner of the room.
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  • Image of Yellow Chemical Bottle

    Yellow Chemical Bottle (1×3)

    Very Hard
    On the capsule control switch in the north west corner of the room.
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  • Image of Battery

    Battery

    Hard
    On the capsule control switch in the north west corner of the room.
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  • Image of Grenade Launcher

    Grenade Launcher

    Easy
    On the wall in the south corner of the room. Picking this up will lock the door of the room and release a Hunter-μ from the nearby capsules. Therefore to exit the room you will need to either replace the grenade launcher with the Model Grenade Launcher, or kill the Hunter. Comes loaded with 5 Acid Rounds.
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  • Image of Grenade Launcher

    Grenade Launcher

    Normal
    On the wall in the south corner of the room. Picking this up will lock the door of the room and release a Hunter-μ from the nearby capsules. Therefore to exit the room you will need to either replace the grenade launcher with the Model Grenade Launcher, or kill the Hunter. Comes loaded with 3 Burst Rounds.
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  • Image of Grenade Launcher

    Grenade Launcher

    Hard
    On the wall in the south corner of the room. Picking this up will lock the door of the room and release two Hunter-μ's from the nearby capsules. Therefore to exit the room you will need to either replace the grenade launcher with the Model Grenade Launcher, or kill both the Hunters. Comes loaded with 1 Burst Round.
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  • Image of Grenade Launcher

    Grenade Launcher

    Very Hard
    On the wall in the south corner of the room. Picking this up will lock the door of the room and release two Hunter-μ's from the nearby capsules. Therefore to exit the room you will need to either replace the grenade launcher with the Model Grenade Launcher, or kill both the Hunters. Comes loaded with no rounds, it is empty.
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  • Image of Hunter-μ

    1 × Hunter-μ

    Easy
    Inside the capsules lining the north east area of the room. When you take the Grenade Launcher from this room the capsules will open.
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  • Image of Hunter-μ

    1 × Hunter-μ

    Normal
    Inside the capsules lining the north east area of the room. When you take the Grenade Launcher from this room the capsules will open.
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  • Image of Hunter-μ

    2 × Hunter-μ

    Hard
    Inside the capsules lining the north east area of the room. When you take the Grenade Launcher from this room the capsules will open.
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  • Image of Hunter-μ

    2 × Hunter-μ

    Very Hard
    Inside the capsules lining the north east area of the room. When you take the Grenade Launcher from this room the capsules will open.
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There are no contents to show for this game mode. The following game modes are applicable:

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