The following outcomes play out depending on where you used the Cord (if at all) and at what point you decide to explore the Library to trigger the event.
It is relatively easy to describe how the Cord affects the events in Scenario A.
As soon as you enter the Library after acquiring the Club Key, a cut-scene will trigger that will show zombies breaking through the windows in the 'L' Corridor and the Watchman's Corridor. It is possible to prevent the zombies in one of these locations from spawning by using the Cord.
It is possible to avoid the zombies completely when playing as either character, regardless of whether you've closed a shutter or not. Since the trigger is exploring the Library, just ensure this is the last location where you need to acquire the necessary plug/stone to escape the Police Station. Since Leon can use the dust chute in the Cog Room to reach the basement and sewers, and Claire just needs to go via the Main Hall 2F back to Chief Irons' office, there's no need to visit the locations where the zombies spawn.
However, keep reading, as where you use (or don't use) the Cord in Scenario A has ramifications as to what happens in Scenario B.
The outcomes of using (or not using) the Cord in Scenario A is more complicated in Scenario B.
By default, if you visit the following locations before exploring the Library, the following enemies are here:
As detailed further up, the curious thing about using the Cord in Scenario A is it will stop zombies entering the corridor you use it on in that scenario. But in Scenario B, upon exploring the Library for the first time, whichever corridor the Cord was used in will then short-circuit and let zombies in, but the corridor where the Cord wasn't used will remain unaffected. The caveat to this rule is if the Cord wasn't used at all, then both locations will get flooded with zombies upon exploring the Library.
The following outcomes can happen when you explore the Library for the first time, depending on whether you have acquired the Club Key or not.
Again, as per Scenario A, it is possible to avoid the zombies that enter the station completely when playing as either character, regardless of whether you closed the shutters or not. As stated above, the trigger is exploring the Library, so just ensure this is the last location where you need to acquire the necessary plug/stone to escape the police station. This means avoiding the Library completely until you have successfully acquired both the Crank and the Gold Cogwheel. Since Leon can use the dust chute in the Cog Room to reach the basement and sewers, and Claire just needs to go via the Main Hall 2F back to Chief Irons' office, there's no need to visit the locations where the zombies spawn.
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