Office building 1F - Urban area downtown (Resident Evil Outbreak File #2)

This place is linked to the following locations: Office building warehouse, Under the highway overpass, Office building stairwell.
Location | End of the Road Show on map |
---|
Contents
Map of the Urban Area
EasyView detailShow on mapOn the noticeboard on the wall opposite the door leading to stairwell in the southern section of the corridor.Map of the Urban Area
NormalView detailShow on mapOn the noticeboard on the wall opposite the door leading to stairwell in the southern section of the corridor.Map of the Urban Area
HardView detailShow on mapOn the noticeboard on the wall opposite the door leading to stairwell in the southern section of the corridor.Map of the Urban Area
Very HardView detailShow on mapOn the noticeboard on the wall opposite the door leading to stairwell in the southern section of the corridor.1 × Shotgun Rounds
EasyView detailShow on mapOn the floor next to the door leading to the area under the highway overpass in the north west corner of the corridor.1 × Shotgun Rounds
NormalView detailShow on mapOn the floor next to the door leading to the area under the highway overpass in the north west corner of the corridor.1 Green Herb
HardView detailShow on mapOn the floor next to the door leading to the area under the highway overpass in the north west corner of the corridor.1 × Acid Rounds
Very HardView detailShow on mapOn the floor next to the door leading to the area under the highway overpass in the north west corner of the corridor.Zombies
EasyView detailShow on mapBurst through the door leading to the stairwell once the countdown for the helicopter has expired.Zombies
NormalView detailShow on mapBurst through the door leading to the stairwell once the countdown for the helicopter has expired.Zombies
HardView detailShow on mapBurst through the door leading to the stairwell once the countdown for the helicopter has expired.Zombies
Very HardView detailShow on mapBurst through the door leading to the stairwell once the countdown for the helicopter has expired.Iron Pipe
EasyView detailShow on mapPropped up next to the wall in the stairwell area. This area becomes available once the countdown for the helicopter has expired.Iron Pipe
NormalView detailShow on mapPropped up next to the wall in the stairwell area. This area becomes available once the countdown for the helicopter has expired.Iron Pipe
HardView detailShow on mapPropped up next to the wall in the stairwell area. This area becomes available once the countdown for the helicopter has expired.1 Green Herb
EasyView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.1 Green Herb
NormalView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.1 Green Herb
HardView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.Sub Machinegun
EasyView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.Sub Machinegun
HardView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.Stun Gun
Very HardView detailShow on mapOn the floor inside the area with the stairwell. This area becomes available once the countdown for the helicopter has expired.1 × Burst Rounds
EasyView detailShow on mapOn the floor at the top of the first set of stairs in the stairwell area. This area becomes available once the countdown for the helicopter has expired.1 × Burst Rounds
HardView detailShow on mapOn the floor at the top of the first set of stairs in the stairwell area. This area becomes available once the countdown for the helicopter has expired.1 × Acid Rounds
NormalView detailShow on mapOn the floor at the top of the first set of stairs in the stairwell area. This area becomes available once the countdown for the helicopter has expired.There are no contents to show for this mode. The following modes are applicable: