Armadura (Resident Evil 4)

Armaduras are an experimental project to grow Plagas without a living host - the suits of armour contain Plagas that mimic human movement. Therefore, their manoeuvres seem awkward and clumsy. If they take too much damage, the Plagas will emerge to defend their mechanical housing. In some Armaduras, the Plaga is not yet large enough to keep total control of its armour. These opponents can only execute a single blow before they perish.
Category | Enemy |
---|
Location
Chapter 3-4
Normal3 Armaduras - Storeroom. These walking variants will enter the room after you have acquired the Serpent Ornament from the chest.2 Armaduras - Storeroom. These immobile variants line the passageway to the main storeroom, and will attack you on your return journey after you have acquired the Serpent Ornament.Chapter 3-4
Professional3 Armaduras - Storeroom. These walking variants will enter the room after you have acquired the Serpent Ornament from the chest.2 Armaduras - Storeroom. These immobile variants line the passageway to the main storeroom, and will attack you on your return journey after you have acquired the Serpent Ornament.Chapter 4-1
Normal6 Armaduras - East wing. These walking variants will enter the circular hall in two waves of three after you have acquired the King's Grail from the pedestal.2 Armaduras - East wing. These immobile variants line the corridor leading to the main circular hall. They will attack you on your return journey after you have acquired the King's Grail.Chapter 4-1
Professional6 Armaduras - East wing. These walking variants will enter the circular hall in two waves of three after you have acquired the King's Grail from the pedestal.2 Armaduras - East wing. These immobile variants line the corridor leading to the main circular hall. They will attack you on your return journey after you have acquired the King's Grail.There are no locations to show for this mode. The following modes are applicable: