Weaponry

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Weapons

This doesn't seem to be enough for this mission.

Combat Knife

A standard combat knife, very sharp and very dangerous in the right hands.

There's one point in the game where you may be required to use this weapon. This is to clear the webbing away from the door in this room after you've fought the Black Tiger.


Beretta M92FS. Automatic loaded with 9mm bullets.

Beretta M92FS

Standard issue handgun for S.T.A.R.S members. This weapon gets its ammunition from the Clips you find.


Beretta M92FS Automatic. Custom edition.

Beretta M92FS Custom

Custom handgun for S.T.A.R.S members. This weapon gets its ammunition from the Clips you find.

This weapon is practically identical to the standard Beretta M92FS except is has been fitted with a custom sight allowing greater accuracy.


Remington M870. A pump-action shotgun.

Remington M870

A classic pump-action shotgun. It uses Shells.


E.Rounds / A.Rounds / F.Rounds Loaded.

Bazooka

A heavy bazooka once belonging to Forest Speyer.

A powerful weapon exclusive to Jill. Can be loaded with three different sorts of rounds; Explosive Rounds, Acid Rounds, and Flame Rounds.


Magnum Rounds loaded.

Colt Python

One of the most powerful handguns in the world, the cylinder has the space for six rounds. It uses Magnum Rounds.

If you play the Advanced/Arranged Mode in the Director's Cut version of the game you can get this weapon with unlimited ammunition. All you need to do is complete the game and save both of your fellow comrades. If playing as Jill, this means saving both Chris and Barry. If playing as Chris, it means saving Jill and Rebecca.


Can throw flame for 9 sec. with max. fuel.

Flamethrower

A flamethrower with a limited fuel supply.

This weapon is only exclusive to Chris, and has an additional purpose other than killing enemies. Placing the gun on panels with two hooks in the Underground unlocks the corresponding door, allowing you to proceed. However, this means you can't leave the Underground with it in your possession.


One shot can destroy any target.

Rocket Launcher

A large shoulder-mounted four-chambered rocket launcher. There is no additional ammunition available for it in the game, so four shots is all you get.

However, this weapon is also available with infinite ammunition if you complete the game under 3 hours.

Ammunition

Clip for Beretta.

Clip

A single magazine cartridge containing fifteen bullets. Provides extra ammunition for the Beretta M92FS and the Beretta M92FS Custom.


Shells for the Shotgun.

Shells

A container of seven shotgun shells. Provides extra ammunition for the Remington M870.


Powerful Rounds for the Bazooka.

Explosive Rounds

A container of six shells. The standard ammunition for the Bazooka.

They are highly explosive but not as precise as the other forms of rounds. The spread of these rounds upon detonation is quite wide, capable of damaging several enemies at once in close proximity.


Powerful Rounds for the Bazooka.

Acid Rounds

A container of six shells. An alternative form of ammunition for the Bazooka.

Heavy shells filled with a deadly acidic compound, effective for destroying all manner of living creatures. These types of rounds are effective against most enemies of the game.


Powerful Rounds for the Bazooka.

Flame Rounds

A container of six shells. An alternative form of ammunition for the Bazooka.

Heavy shells filled with a deadly combustive compound, effective for destroying many flammable creatures.


.357 magnum rounds. For the Colt Python.

Magnum Rounds

A roll of six magnum rounds. Provides extra ammunition for the Colt Python.