Evil Resource

Ivy (Resident Evil 2)

Image of Ivy
Based on the research conducted at the Arklay Mansion Laboratory, these T-Virus plants now have the ability to walk around on their leg-like vines. Getting too close to these Triffid-inspired monsters will cause them to lash out with their vines to whip you. Not only that, but they also have the ability to spit an acid at you that will stun you and cause a fair amount of damage.

Using either Flamethrower or Grenade Launcher with the Flame Rounds is the best way to deal with these mobile shrubs.
CategoryEnemy
Other appearances

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Statistics

Game modeSum total
Leon A (Normal)3-5 [1]
Leon B (Normal)0-7 [1]
Claire A (Normal)3-5 [1]
Claire B (Normal)0-7 [1]
[1] Exact number can depend on certain game conditions.

Location

  • Image of West Area - Laboratory B4

    West Area - Laboratory B4

    Leon A (Normal)
    2 Ivies - Behind the metal shutter, restore power to the lab to open it.
    2 Ivies - If you killed the Ivy's that were behind the metal shutter, these will appear the next time you enter the area.
    View location | Show on map
  • Image of West Area - Laboratory B4

    West Area - Laboratory B4

    Claire A (Normal)
    2 Ivies - Behind the metal shutter, restore power to the lab to open it.
    2 Ivies - If you killed the Ivy's that were behind the metal shutter, these will appear the next time you enter the area.
    View location | Show on map
  • Image of West Area - Laboratory B4

    West Area - Laboratory B4

    Leon B (Normal)
    2 Ivies - Behind the metal shutter, restore power to the lab to open it. Only if the anti-B.O.W. gas was not released in Scenario A.
    2 Ivies - If you killed the Ivy's that were behind the metal shutter, these will appear the next time you enter the area. Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map
  • Image of West Area - Laboratory B4

    West Area - Laboratory B4

    Claire B (Normal)
    2 Ivies - Behind the metal shutter, restore power to the lab to open it. Only if the anti-B.O.W. gas was not released in Scenario A.
    2 Ivies - If you killed the Ivy's that were behind the metal shutter, these will appear the next time you enter the area. Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map
  • Image of Level 4 Walkway - Laboratory B4

    Level 4 Walkway - Laboratory B4

    Leon A (Normal)
    1 Ivy - Lurking around.
    View location | Show on map
  • Image of Level 4 Walkway - Laboratory B4

    Level 4 Walkway - Laboratory B4

    Claire A (Normal)
    1 Ivy - Lurking around.
    View location | Show on map
  • Image of Level 4 Walkway - Laboratory B4

    Level 4 Walkway - Laboratory B4

    Leon B (Normal)
    1 Ivy - Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map
  • Image of Level 4 Walkway - Laboratory B4

    Level 4 Walkway - Laboratory B4

    Claire B (Normal)
    1 Ivy - Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map
  • Image of Active Treatment Experimentation Room - Laboratory B4

    Active Treatment Experimentation Room - Laboratory B4

    Leon B (Normal)
    2 Ivies - Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map
  • Image of Active Treatment Experimentation Room - Laboratory B4

    Active Treatment Experimentation Room - Laboratory B4

    Claire B (Normal)
    2 Ivies - Only if the anti-B.O.W. gas was not released in Scenario A.
    View location | Show on map

There are no locations to show for this game mode. The following game modes are applicable:

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