Weaponry

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Weapons

A folding knife.

Knife

A small folding knife.

This serves as a last-resort weapon, as its cutting power is extremely weak. This weapon is really only necessary for cutting the tape that is sealing the garage shutter switch in the Garage Entry.


A survival knife for enthusiasts. It still looks usable.

Survival Knife

A large knife designed for survival situations.

This knife is acquired later on in the game, and serves again as a last-resort weapon with its limited range and weak damage-inflicting capabilities.


An old axe. It's rusted, but you can still use it to defend yourself.

Axe

A small single-handed axe.

A very limited weapon that only serves as self-defence during the first portion of the game.


A mid-sized chainsaw for shaping wood. It has aged quite a bit and smells, but it still works.

Chainsaw

A large chainsaw designed for woodcutting.

This is a devastating weapon when used against enemies. This particular chainsaw is used to defeat Jack when you fight him in the Morgue.


A crowbar picked up on the ship. It can be used as a makeshift weapon.

Crowbar

A standard crowbar designed for shimmying and separating objects from each other.

When you acquire this it is used as a makeshift weapon. Whilst it doesn't inflict much in the way of damage, it does the job in defeating your adversary.


A relatively powerful handgun. It's in bad condition, but it still looks usable.

M19 Handgun

A standard handgun capable of holding 7 rounds.

It can be loaded with either Handgun Ammo or Enhanced Handgun Ammo.


A standard power handgun. Designed mainly for ease of use.

G17 Handgun

A handgun with higher capacity compared to the M19 Handgun. This handgun can hold 10 rounds.

It can be loaded with either Handgun Ammo or Enhanced Handgun Ammo.


A small, standard power handgun acquired on the wrecked ship.

MPM Handgun

A handgun that is similar in power to the G17 Handgun, except it only holds 9 rounds.

It can be loaded with either Handgun Ammo or Enhanced Handgun Ammo.


An old-fashioned shotgun. Doesn't hold much ammo, but packs quite a punch.

M21 Shotgun

A classic shotgun that holds 2 shells at the time. It has greater knock-back and provides greater firepower per shell than the M37 Shotgun.

It uses Shotgun Shells.


A pump-action shotgun. Shots have a wide spread, so they're more effective up close.

M37 Shotgun

A pump-action shotgun. It has high firepower and is capable of holding 4 shells at a time.

It uses Shotgun Shells.


A homemade flamethrower crafted from junk. Needs fuel to burn.

Burner

A homemade makeshift flamethrower made from various components. This weapon is constructed by combining the Burner Grip with the Burner Nozzle.

It uses cans of Burner Fuel as its ammunition.


A handmade grenade launcher. Can use different ammo types.

Grenade Launcher

A homemade launcher capable of firing two types of grenade. This is one of the most powerful weapons in the game, however it can only be equipped with 1 grenade at a time.

It can be equipped with either Flame Rounds or Neuro Rounds.


A rapid fire machine gun.

P19 Machine Gun

A rapid-fire machine gun. Its power per-bullet is comparatively weak compared the handguns of the game, however its rate of fire makes up for this.

It uses Machine Gun Ammo.


A large caliber firearm. Has a lot of bite, but a lot of recoil too.

44 MAG

An extremely powerful handgun magnum. It can hold 7 rounds at a time, and is capable of decapitating certain enemies with a single head shot.

It uses 44 MAG Ammo.


A bomb that can be detonated by remote control.

Remote Bomb

A bomb that can triggered to explode remotely. It is activated by placing it on the ground and triggering it from a safe distance.

It has a devastating effect on anything caught in the vicinity of its explosion.


A functioning replica of the anti-bioweapon handgun. Even though it's a replica, it still packs a punch.

Albert-01R

The most powerful handgun in the game. It is used to defeat the final boss of the game. You also receive this weapon as a reward for completing the game on any difficulty. It will be located inside the Item Box.

It can be loaded with either Handgun Ammo or Enhanced Handgun Ammo.


A standard circular saw. Can be used as a weapon.

Circular Saw

This is the most powerful melee weapon. You will receive this weapon if you manage to finish the game in under 4 hours on any difficulty. It will be located inside the Item Box.

You can attack enemies with a swipe movement of the circular saw, or you can keep the blade spinning with its alternative attack mode which will defeat even the strongest opponent in a matter of moments.

Ammunition

Standard handgun ammo.

Handgun Ammo

A box of handgun bullets. These rounds can be used with the following weapons:


Ammo packed with extra gunpowder, making it more powerful.

Enhanced Handgun Ammo

A box of enhanced handgun bullets. These rounds are more powerful and have greater stopping power than the standard Handgun Ammo. These rounds can be used with the following weapons:


Ammo for the shotgun. Each shell is packed with pellets.

Shotgun Shells

A box of shotgun shells. These rounds can be used with the following weapons:


Fuel for the burner.

Burner Fuel

A canister of highly flammable liquid.

This is used as the ammunition for the Burner.


Ammo for the Grenade Launcher. Sets a wide area ablaze upon impact.

Flame Rounds

A shell containing a highly explosive and flammable gel. This is a shell that can be used with the Grenade Launcher.


Ammo for the Grenade Launcher. Contains a powerful poison that affects the nervous system.

Neuro Rounds

A shell containing an agent that causes damage to an enemy whilst also stunning them, which causes them to slow down their advance. This is a shell that can be used with the Grenade Launcher.


Standard ammo for the machine gun.

Machine Gun Ammo

A box of machine gun bullets. These rounds can be used with the P19 Machine Gun.


Large caliber ammo for use with the 44 MAG.

44 MAG Ammo

A box of magnum bullets. These rounds can be used with the 44 MAG.

Equipment

It's broken and can't be used.

Broken Handgun

This is an M19 Handgun that unfortunately is found in a broken state and does not work.

It can be repaired with a Repair Kit to turn it to a fully functioning weapon.


It's broken and can't be used.

Broken Shotgun

This is an M37 Shotgun that unfortunately is found in a broken state and does not work.

It can be repaired with a Repair Kit to turn it to a fully functioning weapon.


A repair kit for fixing broken firearms. Contains a limited number of replacable parts.

Repair Kit

A small pack of various weaponry components.

This kit contains the necessary spare parts to repair a single damaged weapon. It can be used as follows: