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  • Reevil
    about 11 months ago

    Congrats on releasing the RE4 remake section, thanks for all your hard work!!

  • Alex (Webmaster)
    about 12 months ago

    @Rob Thanks! :) Progress is going good thanks, although still lots to do. It's more a mish-mash of everything to be honest, the maps are progressing but I'm also documenting the weapon upgrades and prices, as well as getting the last few item images sorted. Hopefully have something live soon!

  • Rob
    about 12 months ago

    Excellent site, it helps so much! How're things going with RE4 Remake? It's huge and full of stuff so take all the time you need, just curious how it's been going so far

  • exception
    about 12 months ago

    Great page! Thanks!

  • Cain
    about 12 months ago

    I hope everyone has wonderful time playing these games started with four played 7,8 and remake of 4, which is a ten out of ten and now im runing through 5

  • joe
    about 1 year ago

    This has saved me from many gruesome hours. I love this website so much.

  • Fox357
    about 1 year ago

    Thanks Alex.

    I sent you (through Contacts) a preview. But be warn it is very crude, I'm using the professional software that is paint :), but I tried my best. The most succeded for me are RE7, Village and Survivor. I tried to align as much as possible, stairways, elevators or ladders between floors. I've done so far, RE0, RE1 and RE2 Original, RE7, Village, Code Veronica, Revelations, Dead Aim, Survivor, Gaiden and Outbreak File 1. For Outbreak File 2, I still have to replay for the Flashback maps to finish, because as the Mountain Pass is quite a maze I don't remember which passage lead to which map.

    Then that's great for ORC (eager to see it) and also good for Umbrella and Darkside Chronicles (I completely forgot these games). For RE5, RE6 and RER2 I understand, though I hope they will show some day (Crossing Fingers).

  • Alex (Webmaster)
    about 1 year ago

    @MetzgerMeister the layout of the site did change back in 2012, but since then it has remained largely the same. Thanks for the nice comments, I plan to keep this website alive for many years to come!

  • MetzgerMeister#7693
    about 1 year ago

    Curious, was this website's layout different before? When I was in middle school I use to go online and read all about Resident Evil, but I can't remember if it was this website or a different one. Anyway, I'm in my late 20s now and I see this place has been here for 16 years or so which is great. Any true RE fan would probably enjoy this website. Left my discord in my display name, I'm a huge RE fan since I was about 8.

  • Arash
    about 1 year ago

    Love and respect from Iran
    I love this website
    Thank you for all the hard work ❤️❤️❤️

  • Alex (Webmaster)
    about 1 year ago

    Thanks to everyone for the amazing comments! For anyone wondering, I do plan on covering the Resident Evil 4 Remake on this site. So please bear with me, as it may take a week or two to compile all the data and construct the interactive maps.

    @Fox357 that sounds awesome! I'd love to see it when it's finished. To answer your questions - regarding the maps of those games, well it really comes down to usefulness. All the games I don't have maps for are generally quite linear and their gameplay does not incorporate much in the way of backtracking. I do feel that RE4 is an exception (so I would like to revisit this one and make maps for it), but the others are very linear in comparison to the other games of the series, and therefore having maps showing locations when most of the areas contain absolutely nothing (except enemies) makes for a lot of effort for very little return. But I may create them at some point, we'll see! And yes I do plan on adding ORC too, as well as Umbrella and Darkside Chronicles.

  • Fox357
    about 1 year ago

    Hi there, your site is awesome!!! Especially the map part, it gave me the envy to make a global map for each game and connect every of them when it's possible and when the proportions allow it (for Gaiden, I had to cheat and lenghten some corridors to align stairs and elevators).

    Just a question (two in reality), there are several games without a map section (RE4, RE5, RE6 and RER2) may I ask why??? And do you plan to make a RE Operation Raccoon City section???

    Keep going your awesome work!

  • Damnits
    about 1 year ago

    this site really helped me out with my first run of the series. thanks!

  • Andrew Holcomb
    about 1 year ago

    Best resident evil resource site I've ever used. Would have never beaten code veronica without it. You guys do great work. I just hope this site stays up long enough for my kids to use it haha. Best wishes.

  • Flipper444
    about 1 year ago

    Thanks Alex. I'm glad this information was useful. Yes, there are many more similar spawn scripts for monsters, some of which are very difficult to activate, and some are simply disabled. There really should be more monsters in the game, but there should also be more ammunition. For example, if you watch the walkthrough of the Lord of Necropolis mod on YouTube, namely the walkthrough of the Stars office, you will see that the box in Chris's desk is active there. The difference is that in the original in the game there should have been shotgun cartridges. That is, the author did not come up with it himself, he restored the original script, simply adding there as a point for his mod. The box must be opened with a lockpick. The lockpick must be used in the game 6 times and not 4. That is why the game does not offer us to throw it away after 4 uses. 5 times it's Chris' box, and 6 times it's the left cabinet in the room where we take the Rocket Launcher, there should be grenades. This is disabled. There should be 6 more Magnum rounds in the Chess Room in the Chapel. But this is also disabled, although they are there according to the coordinates in the files.